Digital detectives

Check your online safety knowledge with a fun card game.

Students will play an online safety board game. They can progress in the game if they respond appropriately to a range of risky situations that are designed to replicate their interactions online.

Year groups: Foundation (K) – 4

Date: On-demand 

Syllabus outcomes

NESA outcomes

PD1-2, PD1-3, PD2-2, PD2-3 

Australian Curriculum version 9

AC9TDIFP01, AC9TDIFP07 

ICT capabilities

Applying social and ethical protocols and practices when using ICT 

Students apply appropriate practices to recognise the intellectual property for digital information of themselves and others. They use appropriate practices for the physical and logical storage and security of digital information and apply appropriate protocols when using ICT to safely create, communicate or share information. Students gain an understanding of the benefits and consequences of the use of ICT by individuals, groups and communities and the impact of the use of ICT on the fabric of society. In developing and acting with ICT capability, students: 

  • recognise intellectual property 

  • apply digital information security practices 

  • apply personal security protocols 

  • identify the impacts of ICT in society. 

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