Cyber safe classrooms

Engage your students with:

– virtual classrooms
– videos, podcasts and games
– offline lessons

Teacher and high school students smiling and having fun using ipads in the library

Select from these stage-based resources and events to help your students have positive online experiences.

On this page

Primary schools

Cyber Security Awareness Month is in October and we celebrate with live events from our partners. Book a fun live activity with your class or use the on-demand resources any time.

Image

CSP Cyber Marvel Session K-2

S.T.O.P for your safety

Years Foundation (K)-2

Students can learn what is safe or unsafe online and where to get help.

Time: 9:30am – 10:00am AEDT

Image

Ollie Online

Ollie Online

Years Foundation (K)-2

Students can learn with songs and dance important messages to help them thrive online.

Time: 10.15 am – 10:45 am AEDT

Image

CSP Cyber Marvel Session 3-4

Privacy protectors

Years 3-4

Students can learn how to secure their personal information online.

Time: 9:30 am to 10:15 pm AEDT.

Image

adventures online

Adventures Online

Years 3-4

Students can explore strategies to help balance screen time with green time.

Time: 10:15 am to 10:45 pm AEDT.

Image

student wearing headphones using laptop

Be an eSafe kid: talk about red flags online

Years 3-4

Students learn about red flags online look like and how to keep safe.

Time: 10:15 to 11:00 am AEDT

Image

CSP Cyber Marvel Session 5-6

Digital defenders

Years 5-6

Students can learn skills to overcome and get help to manage negativity online.

Time: 11:30 am – 12:15 pm AEDT.

Image

thrive online

Thrive online

Years 5-6

Students can learn how to navigate cyberbullying, be an upstander and consent.

Time: 2.15 pm – 2:45 pm AEDT.

Image

Young_male_and_female_student_sit_next_to_each_other_on_a_classroom_mat_on_the_ground_and_draws_on_an_ipad_together

Be an eSafe kid: recognise red flags online

Years 5-6

Students learn to recognise red flags online and strategies to overcome them.

Time: 10:15 am to 11:00 am AEDT

Image

A student in a classroom looking at the camera

Explore online worlds confidently

Years 3-6

Students can learn the fundamentals of digital citizenship and safety to confidently explore the online world.

Image

digital detectives graphic

Digital Detectives

Years Foundation (K)-4

Students test and improve their online safety knowledge while playing a fun unplugged card game.

Image

grok passwords graphic

Make a Safe Password

Years 3-4

Students follow simple steps to create safe and strong passwords to keep their accounts secure.

Image

CYBER SAFE minecraft

Cyber Safe

Years 3-5

Students learn to be safe online, spot sneaky phishing scams, protect their passwords, and explore how to keep their photos safe. 

Image

Cyber Security fundamentals

Cyber Security Fundamentals

Years 5-6

How many cyber security puzzles can you solve?

Image

Cyber fundamentals minecraft

Cyber Fundamentals

Years 5-6

Students learn to build a network and encrypt data. They solve malware mysteries and save the school’s network as part of the Incident Response Team.

Image

Information Privacy and Security graphic

Information Privacy & Security

Years 5-6

Join Sam and friends as they interact in a fully realised social media environment.

More Cybermarvel resources for primary schools

Year K-2 resources

Teachers of junior primary can access a collection of on-demand resources to support online safety education in a fun and engaging way. You will find a wide variety of resources ranging from classroom posters and videos to lesson plans and even a Minecraft game. Each resource is linked to ACARA and NESA (NSW) outcomes as well as eSafety’s Best Practice Framework.  

Year 3-4 resources

Stage 2 teachers can access a collection of on-demand games, videos and other resources to support online safety education in a fun and engaging way. You will find a range of resources such as online games, Minecraft activities, password help video and an ebook. Each resource is linked to ACARA and NESA (NSW) outcomes as well as eSafety’s Best Practice Framework.  

Year 5-6 resources

Senior primary teachers can access a collection of on-demand games, videos and other resources to support online safety education in a fun and engaging manner. Use lesson plans, quizzes, Minecraft activities and online games to support classroom discussions about being cyber safe. Each resource is linked to ACARA and NESA (NSW) outcomes as well as eSafety’s Best Practice Framework.  

Lesson plans for NSW DoE teachers - via the Universal Resource Hub

Be a Cybermarvel: Be kind online (NSW Stage 3) 

Students can learn and discuss the signs of cyberbullying and explore their feelings if they see or experience this behaviour. This activity also supports building respectful and kind behaviours through the use of engaging classroom activities. 

Be a Cybermarvel: Be safe online (NSW Stage 2) 

Students can explore five simple online safety topics using video, peer discussion and student-centred tasks. The activities are designed to improve engagement and online safety learning outcomes. 

Be a Cybermarvel: Be a digital detective (NSW Stage 3) 

Digital literacy skills allow students to feel empowered to question things they find online. They can learn to critically evaluate online information and images to make informed decisions, share responsibly and maintain their online reputation. 

High schools

Image

game safely online

Do not get played

Years 7-12

Get talking about online gaming and know where to get help in challenging situations.

Image

Don't be sextorted

Don't be sextorted

Years 7-12

Get talking about digital footprints. Keep private content private and know that help is available.

Image

AI can be used to generate deepfakes

Protect from deepfakes

Years 7-12

Get talking about deepfakes to proactively stop online abuse.

 

Image

know the risks graphic

Know your risks

Years 7-8

An interactive exploration of what is and isn't safe to share online.

Image

information security and privacy secondary graphic

Information privacy & security

Years 7-8

Explore Cyber Security principles from a hacker's perspective. 

Image

Web Application Security

Web application security

Years 7-8

Learn how developers keep websites safe and secure.

Image

cyber castle challenge minecraft world

Cyber castle challenge

Years 7-8

Protect your chickens! Defend against foxes! Build your castle defences!

Image

data encryption and transmission graphic

Cryptography

Years 7-9

Learn how data is protected using encryption techniques.

Image

girl sitting on bed with a laptop and headphones and smiling

Stay secure online

Years 7-9

Interactive video: Learn about common cyber scams and malicious activity on gaming and social media sites.

Image

minecraft education

Cyber Expert

Years 7-10

Minecraft Education: Learn about cybersecurity and build digital fluency and cyber skills with topics like encryption and social engineering.

Image

minecraft education

Protecting your information

Years 7-10

Minecraft Education: Learn how to protect your information and privacy.

Image

minecraft education

Digital identity and privacy

Years 7-10

Minecraft Education: Learn about digital identity, online safety and privacy.

Image

cyber live 1 graphic

Cyber Live

Years 9-10

Experience a real-world cyber attack and protect a navy captain.

Image

network security graphic

Network security

Years 9-10

Learn how networks can secure data during transmission between devices.

Image

network monitoring image

Monitoring and securing networks

Years 9-10

Learn how experts monitor their networks, and keep them secure from external threats.

More Cybermarvel resources for high schools

Years 7-12 resources

High school teachers can access a collection of resources to help students be cyber safe. You'll find on-demand learning activities and help guides on improving digital identity, learning to make positive choices online, online reputation, privacy settings and online abuse.  

Lesson plans for NSW DoE teachers - via the Universal Resource Hub

Be a Cybermarvel: Be a digital leader (NSW Stage 4) 

This three-lesson learning sequence is designed to teach students about how content is created and used online. It allows them to use sources and check to see if they are authentic and trustworthy, or if bias exists. It is recommended that this resource is used digitally to gain the benefit of the hyperlinks within. A list of all the online resources is at the end of each lesson. 

Be a Cybermarvel : be an empowered digital citizen (NSW Stage 5)

Young people are constantly navigating tricky online scenarios and situations, which don't always have right or wrong answers, such as how much time online is too much, what does it mean to be a good friend in a social media world or how should they respond to negativity online. If they are facing such a scenario, the right way to respond can often be unclear. Acknowledging this complexity helps students dig into the messiness of the issues they face and come up with thoughtful and realistic actions.

This resource is a set of lesson plans for Stage 5 teachers and is supported with a student resource, worksheets, scenarios and a vocabulary list.

More resources for educators

Be Cybermarvellous

Get your students to prepare a submission for this challenge.

Professional learning

Online safety professional learning for all staff.

Cyber playtime

Watch short videos with your family and learn to keep cyber safe.

Cyber security careers

Find out about cyber security as a career option.

Top of page